UI • Mograph • Concept
Some of my latest projects.
View all Projects
I am a multidisciplinary artist. These are my strongest areas of expertise.
Trained professionally as a Character Animator, I have applied these principles in Motion Graphics and Cinematics.
As a Graphic Designer I’ve worked on desktop publishing and User Interface for Video Games.
As a Concept Artist my work starts at the design foundations of the conceptualisation process.
Andean Sky is an interactive web-comic about an immigrant who returns to his home-country Ecuador, in South America, to reconnect with his own culture. With this project I am dealing with themes of identity, religion and technology projected into the future within the Latin American context. This project is my MA thesis in Illustration at the Interactive Design […]
I sat down with composer and sound designer Oliver Getz Rodahl to talk about his practice and motivations. Oliver is a composer and sound designer based in Boston, MA, where he is working in the indie game scene. He has been a composer for hire since 2012. Oliver recently composed the entire score for my upcoming […]
I am a Graphic Designer working in the Video Games Industry. I am focused on User Interface, Motion Graphics and Concept Development. Although I had the chance to work in different departments through my career, one factor remained the same: I always worked inside a company… until recently. Fig. 1 Electronic Arts (2015) Need for Speed. GHOST […]