Production Notes from GoldenEye 007

December 1, 2010Development

Eurocom During my time at Eurocom I worked on the 2010 Wii remake of the classic James Bond game GoldenEye 007 for the Nintendo 64. I had previously worked as a Compositor and a Character Animator in the same company and this project was the next big thing for me. Eurocom originally wanted to outsource … Read More