Oslo Open Part 1: Interview with Viel Bjerkeset Andersen

September 12, 2015Interview

I had the pleasure to meet Norwegian Artist Viel Bjerkeset Andersen at the Open Oslo festival where practitioners all over the city open their studios for people to visit (Open Oslo, 2015). Bjerkeset Andersen’s work mainly deals with large urban spaces. Her vision blends naturally into the environment becoming an integral part of it. The shapes … Read More

The Visual Target

September 8, 2015Research

Fig. 1 Electronic Arts, Need for Speed Rivals (2013), Video game. One vital part of the Art Direction process is the creation of a Visual Target (VT). A Visual Target is a sample of work that has been taken to final quality and represents how the entire game should look like. The VT represents the desired quality and many of … Read More


August 31, 2015Conference

In September 2014 I was invited to speak at Campus Party Quito, a conference held in Ecuador, to talk about Video Games. Campus Party is an international conference about innovation and technology that started in Spain and has grown to become one of the biggest of its kind around the world (Campus Party, n. d.). … Read More

Bagiński vs Bekśinski

August 24, 2015Inspiration

Fig. 1 Zdzisław Bekśinski, Untitled (1975), 122cm x 98cm, Oil on Canvas. There is no other artist that has inspired and influenced me more than the Polish painter Zdzisław Bekśinski. His profound and sometimes disturbing paintings opened my eyes to the possibilities of this medium. Bekśinsky was a Fantastical Realist (Historical Museum in Sanok, n. d.). … Read More

Salsa Super Hero

August 24, 2015Development

Fig. 1 Carlos Villarreal Kwasek, South-American Future Fantasy (2015), Digital. I was given the opportunity to be involved in the Tsamaru project as a Concept Artist. This project, which is on going at the moment, is a multimedia experience for the Ministry of Education in Ecuador developed by the local studio Amerisis (Amerisis, 2015). The goal of the … Read More

Being Accessible

July 8, 2015Inspiration

Reggaeton might not be the first thing that comes to your mind when you think about Cultural Capital, but this band has challenged the notion that popular music cannot be educative as well as entertaining. Calle 13 is a popular band from Puerto Rico who plays a style known as Reggaeton, which is a musical style that often embraces … Read More


July 7, 2015Inspiration

Fig. 1 Simon Stålenhag, Untitled (2015), Digital. I feel deeply inspired by Simon’s illustrations of retro-futuristic vision of rural Sweden. The images depict an authentic world that feels real due to his mastery of technique and craftsmanship in execution (Fig. 1). But perhaps it something much more simple in his work that inspires me. His vision speaks … Read More

Master Study: Tai Shan Schierenberg

October 22, 2013Sketchbook

Tai Shan Schierenberg is one of my favorite painters. His sensibility for capturing people’s expressions with aggressive brushstrokes is amazing. These studies are made in Photoshop using simple textured brushes. I definitely learned a lot from Tai Shan by working on these studies

Master Study: Edgar Payne

October 20, 2013Sketchbook

What I love about Edgar Payne’s oils is the variety and the richness of this colors. These are some studies I’ve been working on since I got my Cintiq.

Through the Andean Sky • Short Story

October 1, 2013Sketchbook

 January 18, 2580 After many years of living abroad I’m excited to be back home. Apart from seeing family and friends I’ve been longing to visit the countryside where my father is from. I have to admit I am a bit frightened to be on board the Pedacito de Cielo (A Piece of Heaven.) The … Read More

Sketching under the skin

August 1, 2013Sketchbook

These are 10 – 15 minutes sketches I draw in the mornings. After each session I pick the ones I like and I do some Photoshop work later.

Production Notes from GoldenEye 007

December 1, 2010Development

Eurocom During my time at Eurocom I worked on the 2010 Wii remake of the classic James Bond game GoldenEye 007 for the Nintendo 64. I had previously worked as a Compositor and a Character Animator in the same company and this project was the next big thing for me. Eurocom originally wanted to outsource … Read More

Glacier Diary

July 1, 2008Sketchbook

When I started mountaineering in 2004 I decided to record my experiences in a small visual diary.


February 22, 2008Sketchbook

I always liked cities with Trams. They add so much character to the urban space. In my home town in Poland, Poznan, there are quite a few old ones going around the city. Every time I visit family I like to just jump on one of them and go around until my ticket expires.

Faces of Stone

June 21, 2007Sketchbook

I was experimenting with mixing ink and digital media. I always liked working on ink because of the high contrast and the organic feel of it and I was attempting to mix that with some of my digital explorations in Painter and 3D.