Fig. 3 - 6 Front End background images created from different levels and applied on the Front End.
Fig. 7 Front End background image.
Fig. 8 Camera Deploy Screen for Verdun Heights Multiplayer Level.
I was responsible for implementing several UI elements and part of that job involved working with cameras. Using technology developed for the retail game I had the opportunity to frame all deployment cameras for all levels on all game modes.
Fig. 9 Minimap Icons.
I was responsible for creating all the Minimap images using technology developed for the retail game. Part of that job involved creating all the different icons for new features such as flags or vehicles.
Fig. 10 Vehicle Icons for the Front End.
I was responsible for designing and creating various different 2D assets to support the new features. The icons above correspond to new vehicles introduced for the French Army.