Vancouver 2010

2010

Publisher: Sega. Developer: Eurocom.
Platforms: Win, PS3, XBOX 360.
My contribution: Motion Graphics & Compositing.

I was responsible for image post effects in-game such as depth of field or motion blur. Working within the Animation team I was working mainly with cameras in the engine. I was also responsible for crating the attract video following the event's branding guidelines.

Fig. 1 Attract Video.

Fig. 2 Stills from the attract sequence in the game.